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Post by Admin on Jul 2, 2015 6:08:22 GMT
Name:
Age:
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Hair color:
General physical appearance description(Including defining features and appeared age):
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Post by Batman on Jul 2, 2015 6:34:50 GMT
Name: Bobby Brenen
Age: 19
Sex: Male
Eye color: The whites of his eyes are black. vibrant neon purple iris.
Hair color: deep blue with a faint glow
General physical appearance description(Including defining features and appeared age): can see his veins they glow a bright purple, no noticeable scars, has a sling backpack, wears a hooded t-shirt, free running pants, messy bed head hair.
Height: 5' 11"
Weight: 170 pounds
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Likes: Women, running, helping people, eating
Dislikes: Being in the same place for too long, claustrophobic, lazy people
Personality: Wants to help but usually believes he has a better idea of how to do something. A little hot-headed and impulsive. Doesn't trust people but knows the value of having allies so he has difficulty balancing that aspect of his personality.
History/Background: His father and mother are from earth but different dimensions of earth. This is what gives him his odd look and abilities. He can see both dimensions simultaneously. He's constantly finding and losing leads about his parents' wherabouts. Spending most of his time looking for his mom, he's been forced to toughen up and learn to use his powers without discrimination of who he's using against.
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Post by beastsman on Jul 2, 2015 7:11:35 GMT
Name: Lorik Age: ? Sex: Male Eye color: Blue but varies Hair color: None General physical appearance description (Including defining features and appeared age): Height: 6’ 6” Weight: 215 ------------ Likes: Helping others, sunny days, adventures Dislikes: Doing nothing, fire, termites Personality: Simple minded, driven, quiet History/Background: Has wandered the world for years going from job to job trying to find a greater purpose to keep him going. On one of his run of the mill dungeon delves for an Aeon Priest he encounters a portal of sorts. Curious and intrigued he played with the controls to see what it was capable of when he accidently turns it on and gets pulled away to our Earth. He now finds himself stranded in the middle of the modern day Europe.
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Post by billythehat on Jul 2, 2015 9:15:53 GMT
Name: Daniel Amahn
Age: 24
Sex: M
Eye color: red
Hair color: Silver
General physical appearance description(Including defining features and appeared age): Tan skin and shaggy hair. Usually wears baggy, light colored clothes and scarves to shield his body and head from the sun.
Height: 6'
Weight: 180
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Likes: Water, alchemy, plants
Dislikes: Heat, bigots, lies
Personality: Friendly and outgoing. Believes in breaking rules if necessary. Responds quickly to witnessing unfair or violent acts committed against others. due to his girlfriend's loss of life and now never being able to see her again, his mood can swing and his emotions are a bit more fragile than usual.
History/Background: When a girl from East City comes to the small Ishvalan village Daniel is from, they meet and fall in love. She shows him the world of alchemy and teaches him how it works. He later finds out she's a state alchemist and is there on business. After some turbulence between the two, the people in the village find out when Daniel's family sells her out and she's captured by the people of the village and publicly executed. After months of studying human alchemy in secret he tries to bring her back and realizes the only way to bring her is to sacrifice his entire self. When he does this, it transmits his body into this world and puts her into his. He carries around her state alchemist pocket watch as a memento.
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Post by Admin on Jul 7, 2015 4:11:33 GMT
Name: xender Age: 25 Sex: Male Eye color: One Yellow, One Constantly changing depending on current battle severity Hair color: Jet Black and buzzed. General physical appearance description(Including defining features and appeared age): the right side limbs of his body are made of a metal endoskeleton covered in living tissue. his right eye has been replaced with a cybernetic targeting/automated control device allowing some control of his mechs without physically piloting them, while not only allowing him enhanced sight it also can force injected adrenaline in dire situations. he has two mechs, one for general battle purposes (the red one) and another for stealth/urban combat situations. Height: 5'11" Weight: 160 ------------ Likes: The heat of battle, Crushing his enemies. Seeing them driven before him. Hearing the lamentations of their women. Dislikes: cowards, those who would enslave others, and stale food. Personality: always looking for a good fight History/Background: When the rebels killed his family xender was taken in by the royal house of his planet and put through the finest military academies he was destined to lead the armies against the rebel uprising if not for his blind hatred for them which drove him mad enough to pilot his mech straight into a rebel flagship causing not only the loss of most of the right side of his body but also the loss of millions of innocent lives when the ship crashed into the city below. Although the royal house rebuilt him his honor was tainted and he could no longer lead the armies. Vowing to return with a way to end the rebellion once and for all he set fourth to find a way to accomplish his task in a ship carrying not only his hope for his old life, but also the weapons of war which would aid him in this task.
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Post by raptorcowboy on Aug 17, 2015 4:57:37 GMT
Name: Garit Baxly Age: 23 Sex: Male Eye color: Light Blue Hair color: Black General physical appearance description(Including defining features and appeared age): Thin but sturdy. He has long black hair. His close are ripped and cruddy patched up in some places. They are fitted but flexible for optimal mobility. Height: 5' 9" Weight: 160 ------------ Likes: He likes Messing with people. He can and will take a joke as far as he can. He also likes good meal, and a challenge. He also enjoys parkour and mixed martial arts. Dislikes: He hates large crowds. While he has a good grasp on his powers they can be overwhelming. With so many minds with so many problems, they all tend to flood making his focuse difficult. He can overcome this by focusing entirely on memories of his dog max. While this allows him to move through crowds, use of his powers can be limited sometimes to just mental communication with one person. Personality: Rebeliouse and out going in small groups. In larger groups he becomes quite and antsy. He is also very cinical. Being able to read minds he has allowed him to know people's true intentions which always seem to be selfish. History/Background: Garit came from an upper class family. His parents were never around so his only friend was his dog max. When Garit discovered his powers of telepethy at a young age it opened up a whole new connection between him and max. As Garit grew up max helped Garit calm his mind and develop his powers. One day while training Garit discovered the source of his family's wealth. They ran a massive drug ring and upon finding out he questioned his parents about a warehouse he discovered. They firmly denied the whole thing but Garit would stop questioning. Fed up with the accusations Garits dad pull out a gun and with a swift motion shot max between the eyes. In a fit of rage Garit's mind lashed out in pure rage. He flooded their mind with extreme pain and suffering until there was nothing left of their mind. Since then Garit romes the streets honing his powers and helping where he can. One day while while stopping one of Dr. Dan's death machines things went just as expected until a second device started and sucked him in. When he woke up he was in a new wold.
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Post by Admin on Aug 29, 2015 17:15:49 GMT
The Keepers Campaign Name: Retan, The Primalmancer Age: 25 Sex: Male Eye color: Green Hair color: General physical appearance description(Including defining features and appeared age): Height: 8' 2" Weight: 480 lbs ------------ Likes: the thrill of the hunt, finding new creatures to feed his powers Dislikes: pacifists, Vegans Personality: lives for the guild and the growth of power, only lies to protect the guild History/Background: As a young boy Retan was donated to the guild by one of the numerous families that provide for the Simic Combine, he learned at a young age that he had heightened strength and senses, and whenever he would lift more than a normal man could, his chest would illuminate with great intensity. After many years of training and battle Retan showed enough promise to be an apprentice to the guild master. While undergoing the teachings of the guild master he learned the lost art of Primalmancy, which is the ability to transform into any creature he comes into contact with. After his training was complete he was awarded a seat on the combine the ruling counsel of the guild. He then was sent on a mission, the last step of becoming guildmaster, he was sent to find the great primal beast and add it's power to his magic.
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Post by beastsman on Aug 30, 2015 8:26:02 GMT
Name: Mia Skirata Age: 19 Sex: Female Eye color: Blue Hair color: Black General physical appearance description(Including defining features and appeared age): E Height: 5' 9" Weight: 126 ------------ Likes: Seafood, the outdoors, harmless practical jokes, drawing/painting Dislikes: Waiting, hurtful pranks, unimaginative people Personality: Curious, slightly mischievous, kind-hearted, creative History/Background: Mia grew up in a clifftop coastal village overlooking the sea. The village was separated from the rest of the continent by a massive dense dark wood forest at other base side of the cliff. The village has become solely reliant on the small port it set up for people to stop at on the way to larger settlements. But the village had one other note worthy feature to it. One child born each generation has been a keeper with the same power since the separation. The power is to make an illusionary copy of any person or thing but only one at a time. Mia is the newest keeper and has been tasked like all keepers before her to go out and try to find a way to help the village grow or at least survive till another is found. Her village has no allegiance to any guild due to its isolation but has cultivated a healthy relation with The Compost and upon leaving the keeper usually joins them. For Mia she spent most of her life learning about her power and what its limitations. She lived what she felt was a normal life, the only difference was the constant pressure and sense of duty the elders of the village would constantly remind her of. The mask in the picture is the symbol:
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Post by billythehat on Sept 2, 2015 1:59:03 GMT
Name: Kyne
Age: 24
Sex: M
Eye color: Brown
Hair color: Brown
General physical appearance description(Including defining features and appeared age): Studded leather shoulder pauldron strapped over his chest. Baggy shirt showing off his chest(though he has little to show off). Hair held back by a band and little scars all over his body that look like his skin had torn off then regrew. Leather trousers with pathced holes.
Height: 5'11"
Weight: 170
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Likes: Fighting, joking, talking, physical contact sports and running
Dislikes: Authority(in most cases), Guilds, Personal Questions
Personality: Deflects personal questions with humor, smug, slightly cocky
History/Background: Hey, now... like I said... No personal questions. Already told you twice. Basically grew up fighting in brawling pits and any sport where people get tackled. His parents live in Vantus where he grew up until he was 14 then left for reasons he wants to keep to himself. He moved to Callium where he excelled in fighting drunk idiots he pissed off in bars and alleyways until he discovered Callium's gambling fist-fighting presence. He found out he was a Keeper when he was young and saw an older kid throwing rocks at his little sister. He punched that kid in the face so hard, he broke his nose. With that same punch, he also cracked the top of his skull.
His keeper power is the ability to redirect kinetic energy he comes in direct contact with.
[insert picture of seal here]
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Post by raptorcowboy on Sept 6, 2015 3:27:05 GMT
Name: Vargof Age: ?? Sex: M Eye color: red Hair color: black? General physical appearance description(Including defining features and appeared age): Height: 5'10" Weight: 150 symbol ------------ Likes: solitude, interacting with people he trusts Dislikes: open areas Personality: when gained his trust heis a very loyal companion Ability: Vargof can create arcane strings from each of his fingers. Create golems out of material that he carves his symbol on. History/Background: While Vargof is his given name most people just know him as just the puppet master. He is the most trusted assassin of the black guild also known as the forgotten guild. Their goal is to keep a balance of power. They assist which ever side needs help and who can pay for it. Everyone has heard of their existence and most of the people in power have used their services. Yet no one ever admits to there existence hence earning the name the forgotten guild. Vargof can create virtually invisible arcane strings from each of his fingers. While these strings can act as a living rope moving to his command that's not their true purpose. Vargof discovered that upon carving the symbol from his chest into objects he can use his strings to create a golem from the material. The golem could be any shape or size he chose and the size and material greatly affectes the abilities of the golem. He could then control the golem in a very life like way. He then realized that his symbol can be used to bring this life like control to a lifeless body as well. With his abilities Vargof moved quickly up the ranks in the black guild and became a the the most trusted friend of the head of the guild. With his cloak allowing him to blend into the shadows he mainly interacts with people from the shadows though his puppets. He's figured out see, hear and even talk though them. It's because of this that he's known as just the puppet master. His real name and clothing are known to a select few. While his true face is just known to the head of the guild.
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Post by Batman on Feb 4, 2016 5:47:06 GMT
Name: Bobby Brensen Age: 19 Sex: Legendary Eye color: Neon red/gold Hair color: Dark neon purple General physical appearance description(Including defining features and appeared age): Veins are glowing with a neon blue, glowing through his skin. his eyes glow bright while his hair is a deep purple that looks like a faint purple fire. Height: 5' 10" Weight: 175 ------------ Likes: Animals, helping others, sports, technology, leading others. Dislikes: Not great with taking orders from others. He will but wont necessarily do it the way he is told. Personality: Adventurous, Courageous, is very talkative and immature at times. History/Background: Boobys father is from another demention of the same planet and created a way to get to this demention and found his mother and had a child. His father then abandoned them for 18 years and has recently returned and has taken his mother. Bobby does not think it is his father because the men who took his mother looked gruesome and evil.
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Post by spinwithagrin on Feb 11, 2016 21:20:56 GMT
CHARACTER SKELETON: THE KEEPERS
NAME Dillon Reir (I'm gonna change the last name later. Can't think of one.)
AGE 29
SEX Male
EYE COLOUR Emerald Green
HAIR COLOUR Flame Orange
PHYSICAL APPEARANCE Tall, slender, but muscular and robust. A messy crop of short, blazing orange hair. Dillon favours light but durable leather mail armor. Generally dresses over in dark, neutral colours - His typical image is a thick, black hooded cowl over his armour that ends somewhere between a cloak and a jacket, as it has many visible and less-visible pockets, the two sides connected by belts. He carries a bow and a quiver of arrows, his most comfortable weapon, but a shortsword is also sheathed on his hip, often more-or-less concealed by his cloak. The dark colours starkly contrast his hair. There's a light smattering of freckles across his nose and cheeks, and his resting face always has the slightest hint of a smile, which can either ease or unease one's comfort, depending on the situation.
HEIGHT 5'11"
WEIGHT Average?
LIKES Simple. Black-and-white personalities. Socializing. Archery. Ale. Spontaneity. Gambling. The concept of chance.
DISLIKES Rudeness. Hatred. Injustice. Pointlessly wasted life. Predictability. The concept of fate.
PERSONALITY Dillon's outward personality generally - and purposefully - projects a sense of ease, calm, and comfort in his current situation. This is mostly a habit of arrogance due to his keen ability to analyze a room. He has a very outgoing and charismatic way in social situations, but has trouble with emotional intimacy, being able to empathize much more than he can sympathize. This is due to a distinct divide between his personality and his morals - The world is black and white. Someone hires him to kill, his body is merely the weapon, not the man pulling the trigger, and why would it be wrong if the cause is just? As long as death has a reason, it is necessary, but if it is taken without conscience or consequence, then it offends him. Dillon also can't resist a challenge, part of why he chooses archery, and why he often puts himself in hazardous situations, just to see to what extent he can affect the outcome. He's obsessed with probability and fate, not in any small way influenced by his sphere of decaying influence. A cheeky gambler and mercenary at the best of times, and kind of a sociopath at the worst of them.
BIOGRAPHY Every man has a breaking point. What does it take to breach it? What degrees of torment? What level of desperation? What does it take to make a man turn into something else? Still a man, but a different character entirely? What if all it took was to find the right button to push, the right thread to unravel, the right thought at the right time? A single phrase uttered at the exact moment it needs to be uttered to push up every desire, insecurity, fear, and paranoia back from the depths of a sub-conscience. A single perfect maxim that can make a loving, devoted man of his family pick up an axe and hack them apart:
"Your father was right about you."
All it takes is reading the patterns of humanity. That is the power the Keeper artifact embedded in Dillon's center has given him. The ability to not just see and read the patterns, but to change them. The natural entropy of the world around him is shifted merely by his passing. Gravel quietly rearranges itself into perfect grids, dice always land on even numbers, coin tosses are always heads - an involuntary order is imposed around him wherever he steps, the solitary agent of chaos being left only to Dillon. You remove the right brick and the whole building comes tumbling down, you strike the right spot and the whole armour plate shatters, or if you say the right thing, the husband's trickling fear of infidelity becomes a raging torrent and his family and the neighbours turn into splatters of blood on the walls.
However, Dillon is not the evil force of havoc his power seems to ache to be. He grew up on a normal rural home, with a kind mother who was a very poor spinster, and a kind father who was a very poor mercenary for the Compost. So he grew up in a simple home with simple pleasures. His father taught him the necessary skills to survive, and Dillon took up the challenge to become the warrior his father wasn't. And he did, and more. He's not entirely sure when he became fully aware of his ability, and is suspicious that it was always there and he just took it for intuition, but it's assistance with his skills allowed him to learn things very quickly and very well. His father was a swordsman, but the moment he gave Dillon a bow his natural proficiency became apparent. Dillon never affiliated himself with a clan, up to the end of his adolescence. His father believed in the Compost's political arguments, but Dillon never really found himself fixated either way on the fate of the Keeper and the Garbenger, they were things that seemed silly and distant in his comfortable world. But he fell in love with a woman of the Elium, a passionate defender of the Keeper and their birthright. Her name was Elaena. She was the one who first made him want to believe in something, something he may never be able to admit was the Garbenger, but he most certainly believed in Elaena. She understood him, why he did what he did, and she was the first and only one he told about his abilities, and she was the first one to offer an explanation in the Keeper. Dillon became something of a missionary of Elium, and more further on the Shadow, the more radical sect that Elaena revered. A trusted agent of their message. A sword to be swung at their willing. An assassin of the Shadow. His abilities made him an effective guildsman, but his true devotion was to Elaena. She made him confident he was doing the right thing. His parents died, always disapproving of his newfound mission, so she was his sole family after they wed. He remained a trusted tool of the inner council of the guild right up until the sudden assassination of his wife and the day his whole world shattered. Dillon vanished from the guild's radar after switching his autonomy back on, this time his own sword, of his own will, crashing down on the necks of the mercenaries sent to kill his wife. Why, he did not know because they did not know, they were merely more tools doing as they were told. Dillon is no longer sure what to do or what to believe. His religion was his love for his wife and she is dead and so are his days as the wicked scythe of a ruthless order. He has however failed to keep much of a low profile after time has passed, loudly and drunkenly boasting of his kills at inns, un-explainably winning endless rounds of dice games for coin, and going off on repeated crusades of vigilante-ism. He's a nameless gun-for-hire haunted by his wife's unexplained death and those he killed in revenge because of it - wasted life for the sake of wasted life. But all that has lost purpose and definition without Elaena, just more empty killing without a cause.
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